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Jazz3D API
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testCameraCollision(int)
- Method in class com.sygem.jazz3d3.
World
Collision detection - tests if the camera is in collision with an object.
testCameraCollisionAll()
- Method in class com.sygem.jazz3d3.
World
Collision detection - tests if the camera is in collision with any objects.
testCollision(int, int)
- Method in class com.sygem.jazz3d3.
World
Collision detection - detect for collisions between 2 objects.
testCollisionAll(int)
- Method in class com.sygem.jazz3d3.
World
Collision detection - detect for collisions between 1 object and every other object.
Text3d
- class com.sygem.jazz3d3.primitive.
Text3d
.
Create a Text object.
Text3d(String, Font3d, double, double, double, double, double, double)
- Constructor for class com.sygem.jazz3d3.primitive.
Text3d
Construct the Text3d object.
Texture
- class com.sygem.jazz3d3.
Texture
.
A utility class designed to hold an image for use in Jazz3D.
Texture()
- Constructor for class com.sygem.jazz3d3.
Texture
Default constructor.
Texture(int)
- Constructor for class com.sygem.jazz3d3.
Texture
Construct a Texture of a specified size.
Texture(int, int)
- Constructor for class com.sygem.jazz3d3.
Texture
Construct a Texture of a specified size.
TextureLoader
- class com.sygem.jazz3d3.
TextureLoader
.
Utility class for Texture loading.
THIRTYTWO
- Static variable in class com.sygem.jazz3d3.
RenderOutline
Set the rendered image size to 32x32
TILED
- Static variable in class com.sygem.visimagik.
FilterFader
Torus3d
- class com.sygem.jazz3d3.primitive.
Torus3d
.
Create a torus object (looks like a doughnut).
Torus3d(double, double, double, int, int, double, double, double)
- Constructor for class com.sygem.jazz3d3.primitive.
Torus3d
Default constructor.
translate(double, double, double)
- Method in class com.sygem.jazz3d3.
Light
Moves the light source.
translate(double, double, double)
- Method in class com.sygem.jazz3d3.
Lightpoint
Moves the light source.
translate(double, double, double)
- Method in class com.sygem.jazz3d3.
Lightspot
Moves the light source.
translateLocal(double, double, double)
- Method in class com.sygem.jazz3d3.
Camera3d
Move the camera relative to its own axis.
translateLocal(double, double, double)
- Method in class com.sygem.jazz3d3.
Object3d
Translate the object relative to its own axis.
translateWorld(double, double, double)
- Method in class com.sygem.jazz3d3.
Camera3d
Move the camera relative to the world axis.
translateWorld(double, double, double)
- Method in class com.sygem.jazz3d3.
Object3d
Translate the object relative to the static world axis.
Triangle
- class com.sygem.jazz3d3.
Triangle
.
Triangle face class.
Triangle(int, int, int, int, int, int)
- Constructor for class com.sygem.jazz3d3.
Triangle
Creates a Triangle.
Triangle3d
- class com.sygem.jazz3d3.primitive.
Triangle3d
.
A simple triangle primitive.
Triangle3d(double, double, double)
- Constructor for class com.sygem.jazz3d3.primitive.
Triangle3d
Default constructor.
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