Jazz3D API


com.sygem.jazz3d3.primitive
Class Sphere3d

java.lang.Object
  |
  +--com.sygem.jazz3d3.Object3d
        |
        +--com.sygem.jazz3d3.primitive.Sphere3d

public class Sphere3d
extends Object3d

Create a simple sphere. You can determine the "smoothness" of the sphere. Obviously the more sections the sphere is made from, the more faces are created, and the longer it will take to render the object.

Version:
3.0a
Author:
SyGem Software
See Also:
Object3d

Constructor Summary
Sphere3d(int hSections, int vSections, double x, double y, double z)
          Default constructor.
 
Methods inherited from class com.sygem.jazz3d3.Object3d
addChild, addQuad, addTriangle, addVertex, applyFaceChanges, cleanUp, getCenter, getChildObjects, getCollidable, getCulling, getFace, getFaceColour, getID, getName, getNumberOfFaces, getNumberOfSubFaces, getNumberOfSubVertices, getNumberOfVertices, getRenderer, getShapeArray, getUseVertexUVCoords, getVertex, getVertexArray, getVisible, getWorldVertex, pick, pickClosest, pickFace, prepForDisplay, recreateVertexNormals, rotateLocal, rotateLocal, rotateWorld, rotateWorld, scaleObject, setAllTextures, setAmbientColour, setCollidable, setColour, setCulling, setFaceColour, setFaceColourQuick, setName, setPosition, setRenderer, setShapeArray, setTexture, setTexture, setUseVertexUVCoords, setVertexArray, setVertexTexture, setVisible, translateLocal, translateWorld
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Sphere3d

public Sphere3d(int hSections,
                int vSections,
                double x,
                double y,
                double z)
Default constructor.
Parameters:
hSections - The number of horizontal sections the sphere is made from
vSections - The number of vertical sections the sphere is made from
x - The x position of the center of the sphere
y - The y position of the center of the sphere
z - The z position of the center of the sphere

©2001 SyGem Software